Design Definition Workshop
Summary
Move from concepts to wireframes in an intensive week of design thinking, led by our team. Finish with a road map of interface sketches and a list of implementation guidelines so that the great concepts get built right. Ideal as an Agile “Sprint Zero”.
Details
Using your data or ours (for instance from a Workplace Anthropology study), we identify the key users, their important tasks and the tools they’ll need to achieve success. Then, we build some conceptual mock-ups to explore the design rules and patterns we’ll need to consider for this audience. We decide the key areas of the existing workflow that need redesign effort and build example wireframes that can be validated with user feedback.
This technique works both for building new concepts and for iterating existing products.
By keeping designs at the wireframe level we can be open to quick redesign as business or user priorities change during the development process.
Working with key members of your business and development team, we agree user attributes and tasks, and investigate the primary elements of the workflow both from a business and a user perspective.
Applying interaction design principles to the workflow lets us create design patterns – core design principles and best practices that can be applied throughout the new design. Some of these may be familiar patterns that you see in applications every day. Others may be created specifically to ensure that your users can be successful.
We then create new task flows using the design patterns we have identified. These are built as wireframe mockups that we can quickly iterate and improve upon by measuring them against business goals and user attributes.
Deliverables
Output from the workshop consists of
- A definition of users and their primary tasks
- A prioritized list of areas for redesign, and the tools to perform the prioritization again as needs change
- Wireframe designs of key areas of the site
- A best practices list to guide future development work, which also serves as a set of guidelines for redesigning other areas of the site thanks to the re-usable design pattern approach
Once we’re happy that the task flows are sufficiently fleshed out, the wireframe paper prototypes that we’ve created can be user tested to make sure we’re on target before a single drop of interface code has been written.
Price: US$ 40,000 – see our Pricing page for more information
Duration: one week of off-site pre-work, an intensive week-long design workshop, then a follow-up week of off-site post-work.
Prerequisites: high availability from your main business and technical staff for the workshop week.
Next steps
To find out more and to discuss how a design definition workshop can improve your whole development process, talk to us by
e-mail: info AT nodder DOT com
phone: +1.712 266 3337
or use our contact form.